To all those people whose mothers told them, “You’ll never amount to anything sitting on your ass all day playing those damn video games!”—this one’s for you.
The “Robolounge” is in a dank corner of the Xcel Energy Center. Its denizens, Michael “Buddha” Novak and Tim Dufour, run the robotic cameras used to dramatic effect in telecasts of Wild hockey games on FOX Sports Net. These are cameras that go where no human camera operator could realistically go. Novak and Dufour are a pair of thirtysomething photojournalists who get paid to fiddle with their joysticks for three hours a night, certainly the dream of any PlayStation-addled adolescent who enjoys a dose of hockey to break up the monotony of a Grand Theft Auto marathon.
The robotic cameras—or robocams, as the knowledgeable call them—have been used in one form or another for a decade, bringing fans so close to the action that they’re ducking every Marian Gaborik slapshot or Matt Johnson haymaker in their rec room. Novak operates the camera stationed behind the net in the west end of the arena, while Dufour’s robocam is mounted above the glass at center ice between the penalty boxes.
From those vantage points, the two cameras, each with a lens about the size of a puck, capture the speed and fury of Wild games from an angle impossible to replicate with any of the other seven cameras throughout the building.
“The secret is to try to make it look like it’s not on a motor, that it’s smooth and steady,” Dufour said. He and Novak are both trained on stationary and handheld cameras, and they operate the more standard equipment for KMSP-TV (Channel 9) telecasts. But when the game’s on FSN, you’ll find the two in the Robolounge—actually, just a couple of tables tucked under the seats, hidden behind a maze of room dividers that provides a buffer from fans stumbling to a nearby restroom.
The cameras are controlled by a three-piece console that features a zoom wheel, a focus mechanism, and a joystick that dictates its 360-degree movements, not unlike your standard video game setup. In fact, Novak insists his experience as a gamer is crucial to his ability to master the robocam.
“It sounds weird, but I think I shoot better if I play PlayStation,” he said. “When I play video games, I’m just grooving on hand-eye coordination, because these are really subtle movements. Gaming is great practice. I wish I could write that off—I haven’t found a way to do it yet.”
Since the images captured by the robocams are most often used in replays, the guys must have a steady hand. (They’ll cut to the goal cam for live shots only during power plays.) “If we’re jerky at all, when they slow it down in a replay, it amplifies anything we don’t like about a shot,” Novak said. Both men frequently mentioned the importance of being “in the flow” of the game in order to perform at peak levels. And peak performance is a must with hockey. “In basketball, if you miss a basket you’re going to get plenty of others,” Novak said. “Sure, if you miss a big slam-dunk, that’s unfortunate. But in hockey, if you miss a goal, you’re screwed. You’re hosed. You’re the goat. So, it’s a challenge because of the speed.”
But the speed of the game is what makes the robocams such a valuable tool to FSN director Dave Dittman. “It’s one thing to sit on a wide shot and show all the ice. But we try to get down close and show the speed, the action of the game, the hard hitting, and that’s what having the robos right on top of the glass has done,” Dittman said.
Robocams are used in other sports, including baseball and basketball. In drag racing, they literally save lives. Running a track-level stationary camera in that sport puts the camera operator in great peril. “I only ran it once, and it’s the scariest camera in all of sports,” Novak said. “It’s right on the wall two hundred feet down from the starting line, and the cars are going three hundred miles an hour past you. If there’s a problem…we call it the suicide cam, because you have less than a second to react or it can take you out. Two cameramen got killed using that camera when it was farther down the track.”
When ESPN took over the drag-racing package, they replaced the track-level stationary camera with a robocam, where technology not only protects the operator but helps fans track the dragsters better, because with a flick of the wrist, the robocam can pan 180 degrees in less than a second.
As the pregame skate continued, and the sound system fittingly cranked out U2’s “Even Better Than the Real Thing,” Mike Miller, who runs the robocam for the Gopher hockey telecasts at Mariucci Arena, strolled into the Robolounge. Miller said operating the robocam is fun, though it can lead to the ultimate game over. “It’s like a video game,” Miller said. “Except if you lose, you’re fired.”—Patrick Donnelly
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