Category: Article

  • On the Block

    There once lived a very rich man in Hudson, Wisconsin, who suffered from manic-depressive disorder. A couple of years ago, during an upswing, he drove to Seattle and bought five cars at an auction. Among them were a purple mid-eighties Jaguar with gold trim and rims, and a 1972 red Mercedes convertible. I first saw the cars during an auction preview at the Red Barn in Spring Valley, Wisconsin. Even with her delicate bloom of Tropical Nights air freshener, the old Jaguar attracted only snickers from the Carhartt-and-coveralls crowd. The Mercedes had many more suitors. One by one, they sunk into the driver’s seat—the car had black leather upholstery as soft as Roy Rogers’ saddle—and turned the key, to no avail. They pulled up her hood and poked around. Even their fluency with engines of every kind could not arouse the low-slung beauty.

    Inside the Red Barn’s auction hall, Jack Hines stepped up to the podium and intoned the invocation he uses for some two hundred auctions a year: “Folks … ” With sons Jeff at his side and John in front of the portable computer cart recording transactions, Hines spent the next four hours selling hundreds of things left behind by the deceased, divorced, broke, or retired. Over the past forty years, countless pieces of Pierce County history have passed through his hands. Every object—from grandfather clock to writing desk to bagel cutter to Twins pennant—was once new and valued. Hines’ job is to connect these things with the folks who can put a dollar amount on that value.

    “We’re going to start ’er off at ten dollars, who’ll give me ten dollars? How about five, who’ll give me five, no one? One. One dollar. Who’ll give me one? One? And one! We’ve got one, now who’ll go two, two dollars, we’re at two, do I hear three? OK, we’ll sell this the hard way, $2.50, do I hear $2.50? $2.50! Now three dollars?”

    At the previews, antiques dealers and serious collectors can be identified by the big Rubbermaid tubs they carry and the stacks of newspaper (for breakable items) under their seats. Gun and coin auctions bring masses of people who sit with thick price guides like hymnals in their laps. Everyone’s searching for treasures, or at least something of use, but some country-auction offerings are particularly sad. They usually come in lots jumbled together in cardboard box lids. Too many copies of National Geographic, Sean Cassidy records, and rusty old colanders can make an auction feel like a garage sale. Other auctions open doors into private lives, like the small stacks of vintage nudie photographs sold in the driveway outside a dead man’s storage facility one very cold day in Ellsworth a couple of years ago. A mysterious man in a dark cloak paid more than five hundred dollars for the bunch, an obscene amount.

    “Folks,” Hines said, “Bob, a very well-known and past highway commissioner for years, was taken from us by the dear Lord and so to settle the estate, the following personal property will be sold at auction.” Among the listings were houseplants. The houseplants were fresh because the auction was held quickly; the same week as the obit.

    Hines led us outside to the lineup of cars, lawn mowers, jet skis, go-karts, and unidentifiable farm implements. The Jaguar went for the price of a K car. The snickering stopped abruptly as the clump of thirty or forty guys put on their poker faces for the Mercedes. After I won it, my mechanic husband reached under the hood, reconnected the vacuum hose he’d seen hanging loose and started the car.

    I’ve hit a few other jackpots, like a first edition of Jack Kerouac’s Dharma Bums (paid four dollars, sold it for four hundred dollars) and the four Red Wing plates (bought for less than ten dollars, sold for seventy dollars apiece on eBay). Hines knows when he’s holding hot stuff, but he never shows it. He gives knives with swastikas the same “Gosh, what have we got here?” demeanor as he does with two-thousand-dollar John Deere signs or broken mantle clocks.

    “Folks, this clock looks like it’s missing one hand, but”—he turns to Jeff—“you know what they could do with that?”

    “What’s that?” says Jeff, without missing a beat.

    “They could buy the next clock, take the hand off that one, and put it on this one!”

    Before I drove off in the Mercedes, trailed by the glares of the losing bidders, a woman approached me. “I hope you enjoy that car, it’s a beauty.” She had once been married to the man who’d bought the car. She, like the cars, was another casualty of his illness. His name turned out to be a familiar one in western Wisconsin. He’d shipped four of the cars from Seattle and driven the Mercedes back home in a manic storm of snow and sleeplessness. Apparently he got hungry somewhere in the middle of North Dakota, pulled over, and without getting out of the car, got out a rifle and started shooting at some elk. He was arrested and spent a night in jail; then he returned to Hudson and hung himself from the light fixture in his living room. His ex-wife and daughters turned to Hines to sell off the estate.

    Later I would find condoms and piles of burned-out disposable lighters under the seat of my graceful and classic—and amazingly fast—car. I drove it for a couple of summers, then put it up on eBay. I made a slim profit and, after an astonishingly easy procedure, shipped the Mercedes to her happy new owner in the United Arab Emirates.

  • Tinkerer Extraordinaire

    “Dig around and find something!” Steve Jevning said, poking through a box of doll heads. “That’s how we do it here. See it, touch it, if something talks to you, grab it!” Jevning is the founder and executive director of Leonardo’s Basement, a South Minneapolis educational center for children of all ages. In a space beneath the Anodyne Coffee Shop on Nicollet Avenue, kids can do anything from computer animation to welding to mummifying Barbie dolls. The place is packed to its dusty rafters with the detritus of salvage shops, electronics warehouses, armament factories, and other enterprises that donate materials. As the pirate captain of this strange organization, Jevning presides over nearly two dozen instructors; in summer the place kicks into high gear, tripling the number of classes it offers.

    With his close-cropped hair sprinkled with dust and wood shavings, wireless specs, and muscular hands, Jevning looks every bit the mad inventor. He surveyed the room, his eyes lighting up at a humble cigar-box banjo. “Look at that,” he whispered, admiring its simple design. He absentmindedly began to pluck out a tune. “Children today are a generation removed from Dad’s garage, which is too bad. They’re swept away with Game Boys and television, and there’s not as many cool things to take apart today.” He pulled out his cell phone. “I mean, tear the cover off this and … well, good luck.”

    Jevning was once a conventional teacher—the profession runs in his family—but he chafed at all the rules and methods, so he went for remodeling and construction instead. “I hate this miserable return to the Victorian Age, where kids are vessels to be filled, this every-child-left-behind crap,” he said. When he was a student, he pointed out, if he didn’t like a subject in school, he was glad to fail. But then Steve’s fourth-grade son grew bored of his science class and asked his dad to help him and some friends “mess around” after school. Jevning saw this as an opportunity to expand his son’s education. They rented a space at the Center for Performing Arts and organized an inventors fair. That slowly evolved into classes, fund-raisers, and, finally, Leonardo’s Basement.

    Jevning’s classes are designed to engage children’s imaginations, teach them simple physics, and give them the confidence to both break and build things en route to solving problems and creating art. And always they’re just plain fun. Steve pointed to a rather creepy plastic fish with a Barbie-doll head swapped in for a fish head, and its tail fashioned from a larger doll’s hand. It looked like something Duchamp might have played with as a child. “That’s from our ‘Re-Imagined Toys’ class,” he said proudly, as one might talk about the provenance of a valuable sculpture. “Kids get a perverse fascination tearing apart Barbies.”

    Leading a visitor down a cluttered corridor, lined with shelves spilling over with plastic tubes and wires, Jevning seemed to be lost in his own mind. “This place is purposely chaotic. Kids need to be given the freedom to roam. The more freedom, the more they expand their space, the more they learn.” He gestured around the room, whose every corner was piled with junk that could be turned into a working machine or work of art: stacks of old keyboards, physics books leaning against doll heads, an upright piano with its innards exposed, medical supplies, blank cds, wood scraps, and wheels—dozens and dozens of wheels. “If we had a giant space they’d make giant stuff!” It appears that if Steve had a giant space, he would make giant stuff as well. “We’d get physical, too. We’d have ropes and pulleys so they could climb. Really get these kids going.”

    Enrollment at Leonardo’s Basement is robust—by mid-May there were waiting lists for all the summer sessions—but it is also, not surprisingly, always on financial edge. Jevning is responsible for coming up with a budget, working with donors, and, perhaps most difficult, hunting down teachers who embody the spirit of the school. Too often adults try to impose their own style on the kids, without allowing them their freedom. Good teachers often don’t stay, as their ambitions often send them down a different path.

    By summer’s end, children around the city will have floated across Lake Harriet on giant water insects, reconstructed digested mice from owl pellets, and undoubtedly created something no one at the center has ever built before—that spirit of invention is the core of Leonardo’s Basement. As an example of this, Steve stood beside what looked to be a spaceship cockpit. “This is a spaceship cockpit,” he announced. “One of the kids wanted this, so we made it”—using old oscilloscopes, dashboards from music machines, console boards and plenty of gold paint. “Someday this is going to control parts of the basement. The lights, temperature—it will really work. That’s what this place is all about: giving the new da Vincis a salon of their own.”

  • Life of a Salesman

    In 1970, Bob Rabin had flunked out of law school and was in search of a Plan B. A friend from Sheboygan, his hometown in Wisconsin, helped him land a job at KQRS, a fledgling station that was then headquartered in a small house in Golden Valley. Manager Dick Poe had just abandoned jazz format in favor of a format he called “progressive rock”—Eric Clapton, The Allman Brothers, Black Sabbath, and such—which was just catching on with the youth, hippies in particular.

    “You’d get there in the morning and somebody would have left a cake,” Rabin remembered. Other fans showed their admiration in more novel ways. “In the 1970s there was this thing called streaking. Every once in a while someone would run through the station naked.” Then there were the groupies who would hang outside the sound booth, waiting for a certain good-looking deejay named Russell Russ to end his shift. “It was like a dream. There were so many interesting people involved,” said Rabin. He held his hand over his eyes and shook his head, as if trying to knock loose the memories.

    While the jocks were spinning The Moody Blues and winning the attention of nubile women, Rabin was doing the less glamorous work of selling advertising for the station. In 1984, he would jump ship to Cities 97, when it, too, was a fledgling radio station, and he remains employed there today. Walking with a visitor through the St. Louis Park offices of Clear Channel, Cities 97’s corporate parent, coworkers greeted Rabin with a strange sort of reverence: Some did their best Wolfman Jack-style yips, while others emulated Rabin’s Milwaukee-ese.

    Rabin is a fair-skinned, slope-nosed, stout fellow. He has huge, rounded shoulders that seem to swallow his neck. He admits to being a little world-weary after toughing it out in the business so long, having witnessed the radical, rather rapid progression to highly formatted, computer-driven radio from days when, as Rabin recalled, a jock could play love songs all night if he so pleased. He enjoyed similar liberties in the early days of his career. “When I was twenty-five, I had complete freedom. I set my own prices, I set my own hours. Now I’m in a situation at sixty years old where everything is completely structured.” Nevertheless, he has hung onto a jocular style of doing business, which can make him seem rather hapless and also endear him to clients.

    Rabin pointed out a 70s-era photo of himself on his cubicle wall. “That’s how I really look,” he said. Running his hand over a bald spot and through his ring of gray hair, “This is just an impersonation of me.” Stumping around the office in khaki slacks and blue checked dress shirt, he hardly looks the part of the rebel he professes to be. “That guy on WKRP, Herb Tarlek, all the other guys used to look like him. They had plaid jackets and striped ties. And I was the guy walking around with a beard. I was calling on head shops and concert promoters. I never wore a suit. My hair was down to there. One day after work I was sitting outside with my neighbors when they asked, ‘What is it you do for a living?’ I said, ‘I sell advertising for a radio station.’ And they said, ‘Oh my God, we thought you were a drug dealer!’ ”

    Still, certain concessions were made in order to bring in money. For instance, Rabin found potential advertisers he was calling on around the Twin Cities were put off by his real name, Rabinovitz. “I came from Sheboygan, where we had names like Latenschlager. But everyone up here was named Olson. They couldn’t pronounce my name! The first week, I was calling, leaving messages, and no one was calling me back. What I realized is that people up here in Minnesota don’t want to offend anyone. So rather than try to pronounce the name, they just wouldn’t call me back.”

    Longevity in any career has its perks; in radio, some of them can involve celebrities. Rabin can rattle off a long list of encounters—everyone from Waylon Jennings to President Bush, Prince, and Emeril Lagasse. His all-time favorite rub was with Jerry Lewis, his idol, whom he met backstage at Orchestra Hall some twenty years ago.

    Then there was his brush with John Lennon. It was 1975, and Tac Hammer, a legendary KQRS on-air personality and production manager, was listening in on a media conference call with the former Beatle, who was then plugging Rock-N-Roll, a tribute album to 50s- and 60s-era rock. Hammer handed Rabin the phone. “Some production director is just raking John over the coals—saying, ‘What do you want to do a Buddy Holly song for?’ And I’m listening in and I’m just furious! But of course, I didn’t say anything because I didn’t want Tac to be mad at me. And then a couple years later John Lennon is dead! And I could’ve stuck up for him! It’s one of those things you regret.”

  • Reality is the New Fantasy

    Spending hours essentially motionless, neck-deep in art supplies, trying to draw a believable rendition of Halifax, Nova Scotia, with an ear half-cocked to The Young and the Restless wafting in from the living room—this is when Ryan Kelly tends to get a moment of clarity. “You have to make yourself a little nutty to draw comics for a living,” he said recently, chatting over coffee at the Minneapolis Institute of Arts.

    Kelly’s not a superheroes-and-monsters type of guy, but rather one of the growing wave of comic creators who are wrestling the medium out of the spandex ghetto. His latest effort, produced with writer Brian Wood, is a twelve-issue monthly edition called Local. It’s getting a fair share of attention in the crowded indie-comics world: The five issues published so far by Oni Press have been tremendously well-received. The first sold out nationwide, and Minneapolis’ Big Brain Comics reported that they sold more copies of Local #2—which takes place in that city—than that month’s blockbuster crossover from DC Comics. This is akin to a Wes Anderson movie outdoing MI:3 at the box office.

    Following twelve years in the restless life of a young woman, Megan, each issue is set in a different city, with a stand-alone story that chronicles her personal growth. Local, Kelly said, is intended to be completely accessible to any reader. “You don’t have to read the previous issues to get it. You can pick up any issue and the story starts on page one—it’s fulfilled; there’s closure at the end.”

    Much of the praise for the comic centers on its artwork. “Kelly’s forte appears to be the ability to ground the shifting locales and rotating, aging characters in a consistent reality,” wrote Matthew Craig, a critic for the comics website Ninth Art. “His character designs are superb, from the Jagger-mouthed co-star of issue #2 to the freckles on the protagonist’s face.” Indeed, Kelly’s characters hit the sweet spot between realism and cartoony impressionism; the small exaggerations to their features serve to heighten emotional impact. Even more impressive are Kelly’s streetscapes and interiors. His linework in Local #2 makes the snow and sleet along Lyndale Avenue seem lyrical, and landmarks like Hum’s Liquors (above which Megan lives), the Wedge Co-op (where she shops), and Oarfolkjokeopus (her workplace, which is now Treehouse Records) are lushly rendered with evocative, flowing brushstrokes.

    As the series was in development, Kelly lobbied Wood for a Twin Cities location, wanting “the excitement of seeing my home depicted in a comic.” Minneapolis won out over St. Paul because of suitability for the story and the strong comic-scene support there, but it was hardly a walkover: “St. Paul is much more visually appealing to the eye than Minneapolis,” Kelly said. “It’s been much better at preserving its architectural heritage and stately riverfront charm. I would have had more fun, as an artist, drawing St. Paul.” He would also love to do a comic set in the “banal and beautiful” Duluth, and even (although he wouldn’t want to live there) in “the cul-de-sacs of our sprawling suburbs.”

    Despite the jokes about spending his days eating cereal and watching TV, Kelly’s penciling-and-inking life is hardly leisurely. The work piles up, he said, “and the only world you know is your little eight-foot-square studio space.” That’s when he starts likening his brain to a balky team of sled dogs who have to be goaded along to the finish line. When talk radio and the aforementioned Y&R fail to provide enough stimulation, he turns to the world outside: “My art gets worse if it’s just about what I read in the paper and what’s in my own weird imagination. It’s never reached its full potential until I go out to be around people and experience spaces or people or buildings.”

    While studying at the Minneapolis College of Art and Design, Kelly had a goal to become “the next Michelangelo,” but comics has turned out to be a good niche for him. Even though some comics auteurs have made the jump to Hollywood—indie-comics titan Dan Clowes (Ghost World, Art School Confidential) and Frank Miller (Sin City) being two famous examples—collaborating with film-industry types doesn’t appeal to Kelly. “They only like stuff that’s tried and true and they know will make money. In comics,” he pointed out, “you can still take chances.”

  • Julian Dibbell

    Imagine paying hundreds of thousands of dollars for a house you’ll never set foot in—because it doesn’t exist. Every day, legions of people buy virtual merchandise online, including real estate, tools, weapons, and creatures, in a real economy surrounding MMPORGs, or Massively MultiPlayer Online Role-Playing Games. If you aren’t involved in these games yourself, you probably know someone who is; an estimated six million people play World of Warcraft, which is one of dozens of popular MMPORGs, and involvement is growing exponentially—as is the amount of cash surrounding these games. So much money is generated within the game world of EverQuest II that, calculating its gross national product, it’s estimated to be the seventy-seventh largest economy in the real world.

    Author Julian Dibbell writes about this phenomenon in Play Money: Or, How I Quit My Day Job And Struck It Rich in Virtual Loot Farming, out July 31. He challenged himself to see if he could exceed his real-life pay as a freelance writer for magazines like Wired, Rolling Stone, and the Village Voice by selling virtual goods online.

    So can you earn more money playing video games than writing?
    Yeah. People can make six figures. Once I got going, I was making more money every month, and in the last month, I made $3,900 profit. If I’d stuck with that business, there’s no doubt that I would have made that much, or maybe even more, and averaged over a year, that would have been about forty-seven thousand dollars a year. Selling virtual goods probably would have been a better career choice for me, but I don’t think I was put on this earth to do retail.

    Why would someone want to pay real money for fake things?
    It’s all part of the experience. We have these magical, potentially utopian spaces online that are essentially the kind of world we’ve always wanted to live in. Fascinating people from around the world are there. But the spaces people are really drawn to, the worlds people actually pay subscription rates to use and spend a lot of time in, actually have a lot of constraints and challenges. In the end, we don’t like perfection, and the chance to overcome virtual difficulties gives people enormous satisfaction.

    Aside from the cash, how much do these game worlds bleed into real life?
    There’s this meme going around that World of Warcraft is the new golf, meaning that it’s become a professional meeting ground for people, with all the good and bad that that implies. Like golf, the people who don’t play are on the outside. But people do get to know other players. It’s like if you were playing poker with somebody. You’d talk about things apart from the game. These online games are the same way. It’s very enmeshed in real-life identity, not hermetically sealed off.

    Do you think playing these games is training the next generation to interact differently?
    To an extent, playing these games fosters a kind of thinking and level of cooperation that hasn’t been seen outside of the military. There’s been some glib talk in the business world along the lines of, “I’d rather hire a [game world] guild leader than an MBA,” because the people skills required to successfully manage a guild really are quite intense. I wouldn’t be surprised to see a generation of thinkers shaped by playing these games. It’s one thing to play a single-player game, it’s another to play a four-way game of Monopoly in which you’re going to be the top gun against five or six people. But to be achieving against the backdrop of a population of hundreds of thousands of other players adds so much weight to the achievement, because there’s such a rich social context surrounding your play.

    Are that many people really into this?
    When you start playing these games, you start to discover all sorts of people who are “game geeks” like yourself. I was showing our house to prospective renters, and one guy who came over was an established professor of labor history, and he saw I had Dark Age of Camelot on, and it turned out he was a serious player of this game. A lot of people you wouldn’t expect to be gamers are involved, and in deep.

    So, how much time a day do you spend playing?
    Umm … So who’s going to be reading this?

  • "We went crazy for a decade."

    On a chill December night last year, hundreds of artists and art lovers of a certain age poured into the Minneapolis Institute of Arts to view a departed friend’s art collection. Dressed in eclectic attire, including one necktie that had formerly been its wearer’s ponytail, they milled about, hugging and shouting and laughing. They seemed thrilled to see one another, to see their art on the walls, and to recall, loudly, the rare and raucous scene they had created two decades ago.

     

    Back then, in the mid-80s, the scene’s center was the New French Bar, where artists congregated and onlookers eavesdropped. On warm Friday afternoons, downtown workers who fancied themselves even halfway hip would take a late lunch there. They’d head down a long, dark, narrow hallway speckled with tattered posters, cross the creaky, worn wooden floor and sprawl on the slatted bench against the wall. They’d sip wine, eat crusty bread, and turn the crisp, green apple slices in the spinach salad into finger food. The lucky ones snagged a table on the loading dock where, across a vast, unobstructed expanse of rubble, they could watch the sun set and soak up arty vibes. The food was good, but the creative energy was better. And so far, no other bistro in town has managed to replace that intimate, funky ambience.

    In the 1980s, Minneapolis reveled in an unprecedented—and so far unrepeated—boom for artists, dealers, consultants, critics, publications—any entity that could attach itself to art. Featuring thronged art crawls, ambitious galleries, and legendary personalities, the scene was also an aberration, many believe, a charmed confluence of burgeoning trends and random circumstances. Nationally, art was hot everywhere, a sweeping trend fueled by media hype and easy money. Locally, the boom begat a memorable decade created by the combination of a geographic center, a strong community ethos, and substantial corporate, government, and philanthropic support.

    “I refer to it as the happy time,” said Scott Seekins, the bespectacled and head-banded figure best known for his distinctive dress code—summer whites, winter blacks. “I am art,” he has been known to say; perhaps more to the point, he is a strolling repository of local art history, one who observes social trends with a discerning eye.

    Seekins and others are quick to point out that the local 80s scene didn’t erupt from fallow ground. In the 60s, Andy Warhol visited here, as did famous empaqueteur Christo; Gordon Locksley and George Shea famously invited the latter to their Mount Curve mansion gallery, where he wrapped nude young women in cellophane to serve as centerpieces for an oft-recalled gala. Seekins remembers the crowd at the Black Forest Inn and a Twenty-sixth Street scene in full flower in the 70s (perhaps due to its proximity to the Minneapolis College of Art and Design), long before a downtown scene emerged. “The very first thing I remember downtown was the E. Floyd Paranoid gallery. It was very obscure, a tiny gallery in the Shinders basement in Block E. One guy—kind of strange—ran it,” Seekins recalled. “He’d go through the dumpsters at the Minneapolis College of Art and Design, then try to sell what he found.”

    On Nicollet Mall, Gallery 12 at what was then Dayton’s was going strong; Glen Hanson worked there before launching his own Hanson Cowles Gallery on Second Avenue North and Fourth Street, right near the New French, where the Urban Wildlife Bar recently closed. Hanson’s landlord was Robert Thomson, a Warehouse District pioneer who had spotted the dilapidated building’s potential in the mid-1970s and leased it; he opened an art-framing shop there, precursor to his Thomson Gallery. But first-gallery bragging rights went to the Women’s Art Registry of Minnesota in 1976, when this feminist collective of forty artists graduated from a collection of slides in a file drawer at St. Catherine’s College to a gallery in a former wholesale showroom in the Wyman Building, just down Fourth Street at First Avenue North.

    Other artists were also banding together. In 1975, Seekins, Dick Brewer, Leon Hushcha, Herb Grika, and others formed a cooperative called Fort Mango, which moved a couple of times during its eight-year run, eventually ending up above the Loon Bar on First Avenue. A couple dozen patrons supported them, paying studio rent and expenses in exchange for selecting art pieces once a year. “We had really good patrons, and we sold a lot of art,” recalls Brewer, who is known for his sculptures and relief paintings on Plexiglas.

  • Long Night’s Journey into Day

    It was Monday morning at Treasure Island casino near Red Wing, somewhere in the vicinity of 5:00 a.m. It was hard to say for certain; I didn’t have a watch, my cell phone was dead, and there were no clocks anywhere. I know the slow, grinding pace of late nights, though, can feel the hours turnover in my head, and in my skull it felt like 5:00 a.m.

     

    I’d been on the floor of the casino since eleven o’clock the previous evening. My head hurt. I am not a gambler, and am pretty much a stranger to casinos. I was running down, and decided to step outside for a breath of fresh air. The first light of dawn was creeping along the horizon, and standing at the edge of the parking lot you could hear little beyond a distant pulse, the stirring of birds, and the sibilant, sedative rhythm of the sprinklers swiveling in the grass. A distraught woman sat on a curb near the motorcycle area, talking on a cell phone. “Tell her not to be mad at me,” she said. “No, listen. Would you please just tell her not to be mad at me?”

    A few feet from me, just outside the main entrance to the casino, a much-older woman sat parked in her elder buggy—one of those motorized contraptions with handlebars and wire baskets. She had a cigarette clenched in her teeth, her eyes were closed, and her head was thrown back at what appeared to be an excruciatingly uncomfortable angle.

    The number of players at Treasure Island had thinned out considerably after last call at the casino’s liquor dispensaries, Bongo’s and Toucan Harry’s Bar. The groups of whooping, collegial gamblers—students, older folks from the RV park up the road, golfers unwinding after a day on the course, couples taking advantage of the package deals at the hotel—had departed, but somehow the casino seemed even noisier. Now, though, it was essentially a cacophonous province of solitaries. Among them were an agitated Vietnamese man shuffling numbers on a video roulette game, and an elderly fellow, wearing overalls, driving gloves, ear plugs, and what appeared to be yellow-tinted scuba goggles, who was pounding away at the Nurse Follies slot machine. Nearby, at the counter of the Mongo Bay Grill, a stooped little woman slowly pinched nickels out of a plastic cup and slid them across the counter to pay for her chicken strip basket.

    Earlier, after the bar-crowd exodus, I had ventured up to my hotel suite to rest my feet, scribble some notes, and pound down caffeine. The place was lavish: two rooms, two bathrooms, two televisions, a king-size bed, akitchenette, and a huge Jacuzzi. The walls were adorned with art involving palm trees, expanses of blue sea, sunsets, and people strolling on the beach, in keeping with the casino’s Caribbean theme.

    In hindsight, the suite was a foolish expenditure. I would use it as little more than a locker for my stuff. Except for this break, I would be downstairs from 11:30 p.m. until 7:30 the next morning, wandering the floors of the casino. I would not sleep in that king-size bed. The Jacuzzi would remain unused.

    At 2:00 a.m., when I went back down to the casino, hundreds of people were still scattered around its 120,000 square feet, hunched alone at slot machines or huddled in quiet groups at the blackjack tables. Many of the wee-hours gamblers were quite old, and many of them were Asian; a number of them were Asian and quite old. Some of them were in wheelchairs or motorized carts. The majority of the gamblers who were not old, Asian, or in wheelchairs were young men, most of whom were wearing backward baseball caps and smoking cheap cigars. These characters tended to sport the kind of carefully groomed facial hair common to professional athletes, along with wrap-around sunglasses and sweatbands.

    At that hour, the majority of the blackjack action was consolidated at a handful of tables. The players seemed intimidating in their concentration and silence. The dealers had a rapid, almost comically formal style, marked by a stoic demeanor and elegant flourishes that often looked like the sleight-of-hand routines of a magician.

  • Rake Appeal { Object Lust

    I long ago discovered the correlation between the price paid for a pair of sunglasses and the speed at which I lose them. I once dropped a sweet pair of Ray-Bans over the side of a friend’s Sunfish and watched them sink to the bottom of Lake Michigan after only one week. Eventually, frugality had forced me to stop wearing sunglasses altogether. That is, until the wretched sunlight began to wear away at my good nature—squinting put me in such a foul state of mind last summer that a stranger stopped me on the street and told me I ought to smile more. It was time to get a real pair of shades.

    I already wear prescription specs (and hate contacts, and fear laser surgery), so I needed a pair that would fit over my small Ben Franklin-style oval frames. I knew that regular shades, the type you might find at a Mall of America kiosk, would fit neither my face nor my modest budget. On a routine visit to Walgreens, however, I found just what I was looking for: the SolarShield Oval Fits-Overs.

    It has been suggested, quite successfully I might add, that I long ago abandoned any fashion pretense in favor of simple creature comforts. Perhaps the SolarShield Fits-Overs are a reflection of that—they’re unbelievably effective on a glaring summer’s day, but have yet to catch on with the trendy set. Being a whip of a man—thin and un-muscular with a diminutive head—wearing such bulging sunglasses lends me the look of Plastic Man, albeit one clad in cotton cardigans and jeans. Drivers often do a double-take when they see me on the road—admittedly, with my Fits-Overs on, I do resemble a blind man at the wheel. A friend summed it up best when I modeled them for him: “Jesus Christ, you’re not going to wear those?” But when I slip these babies on, the raging incandescence of a summer’s day is diminished, and if I don’t look cool, I at least feel that way. The SolarShield company has a number of styles, ranging from the bulging pair I like to wear in the car, to a smaller, more compact version. When the same friend stopped by later on, I was lounging in my lawn chair sporting this new, sleeker pair of Fits-Overs. I suggested to him that these were similar to the sort of shades favored by Bono. He rolled his eyes. “Bono?” he said. “Sonny Bono. Maybe.”

    With a name that seems borrowed from some turn-of-the-last-century medicine show (Cures all manner of lazy eye! Suppresses optic phantoms! A restorative for ocular fatigue!), the Fits-Overs are a more-evolved version of the wrap-arounds your great-uncle used to wear after cataract surgery, when he couldn’t allow even the smallest ray of sunlight to hit his peepers. Those glasses went well, you might recall, with his golden Sears’ golf shirts, plaid shorts, and black socks with flip-flops. They looked as though they’d been fabricated in a high school shop class—squarish slabs of opaque plastic, ugly as hell. To the benefit of mankind, someone at the SolarShield company ventured into the realm of the moderately hip, realizing that seeing-impaired sixty-year-olds might wish to look a bit edgier than in years past. In fact, the SolarShield website features pictures of all kinds of people sporting the Fits-Overs, from elderly gents to dashing young men.

    Despite their considerable size, Fits-Overs are light and comfortable. Each pair is a wonder of design, looking like something from the New York World’s Fair. The giant, polarized lenses are so dark they drop the world into a near-total eclipse, while a small, tinted porthole at the hinge of either temple allows for “peripheral protection,” and gives bus-riders like me an opportunity to eyeball the crackpot in the next seat without incident. The “integrated top bar” slides over the top frame of my prescription glasses and up against my forehead, preventing any penetration of sunlight from above.

    Best of all, because SolarShield Fits-Overs are cheap, ranging from just twelve to twenty bucks, I don’t care if I lose them. This probably means I’ll have mine forever.

  • Rake Appeal { Home

    Solid, sturdy, maybe a provincial flourish at the leg—this is the sort of wooden furniture most of us grew up with. A scratched pine dinner table—the utilitarian plinth on which the evening’s steaming noodle casserole is served—likely played a central role as a family gathering spot. Squat shelves are another of these universals, the collecting point for both books and dusty portraits of forebears sporting alarming hairdos.

    But Thomas Menke insists such staples of domestic life needn’t be boring. “I pride myself on an innovative use of the material,” he said of the woods—cherry, black walnut, and maple—he uses in bookcases, tables, and cabinetry. Menke has spent the past twenty-six years as a custom woodworker, crafting simple and elegant yet rigorously individual forms. “I’ve always liked to push the idea of modern work,” said Menke, hinting at the clean lines that characterize his pieces. “ ‘Modern’ is, essentially, always seeking the next level.”

    Another virtue that Menke says he and his contemporaries strive for is the “beautifully functional.” One example is a Menke coffee table fashioned out of a long plank of laminated wood. Made from thin strips of fir and then sawed off to expose their edge-grain, the laminate’s texture is something like a bamboo sushi mat. It can indeed be succinctly described as “modern,” yet the painstaking quality evident in the laminate lends it a certain traditional glow.

    Another popular Menke piece is the “Archie” bookcase, a compact piece whose three shelves are anchored between sinuous, sloping lines. The simple design highlights the gentle gleam and buttery quality of the wood itself, an African species called Paduak.

    Local woodworkers like Menke are busier than ever these days, thanks to the boom in residential loft and condominium developments. These kinds of homes beg for something more striking than the IKEA-style butcher block or standard factory-made cabinetry, yet the owners of such places still want the comforts that go along with the more-traditional furniture they grew up with. Local galleries, too, are embracing woodworking more than ever, with two spaces being wholly devoted to the art form. Blue Sky Galleries in Northeast Minneapolis and Xylos in southwest Minneapolis sell everything from whimsical bookcases that feature attached ladders to twenty-first-century takes on the classic Eames lounge chair, and sleek, metal-trimmed tables that cover up unsightly radiators—all crafted by locals.

  • Rake Appeal { Fashion

    The Stella McCartney for Adidas clothes get the haute treatment on their specially designed altar at Paiva, the new shop trading in high-fashion fitness gear at the Mall of America—track lighting even lends them a halo glow. Indeed, these hoodies, swimsuits, and track pants are not at all humble, especially by Midwestern standards. Those who make do working out in cutoff sweatpants and old-boyfriend T-shirts will surely scoff at the price tags—ninety dollars for a barely there running top, $160 for a see-through tennis dress. But for the marathon runners, masters swimmers, and exercise bulimics of the world—women who spend almost as much time in exercise gear as they do in regular types of clothing—items like die-cut singlets and mesh-inlaid running shorts will be irresistible.

    As of yet, there are no numbers available to prove that active Minnesotans are actually buying this stuff. On the supply side, however, manufacturers are fusing high-performance gear with high fashion like never before. Fila’s impressive and upscale Biella line includes a $625 tennis dress double layered in super-soft, moisture-resistant polyester. Nike just introduced a line of hip-hop-inspired dancewear fashioned from Dri-Fit, its trademark technical fiber. But the designs seem overly reliant on gimmicks: quilted “gill” detailing imbues some of the Nike clothing with texture but also lends a certain holographic dimension, sort of like Hypercolor; while the corseted shimmels (in case you were wondering what to call those sports bra/tank top hybrids) lack support and, like so many others, don’t adequately cover the tummy. And the line uses coarse fabrics and a cold palette that dates to the early 90s, the golden age of hip-hop fashion.

    From a design perspective, McCartney’s Adidas gear clearly crests this wave of high-end fitness wear. Her line has been singled out by fashion and style editors on both coasts and in between—one dubbed these clothes “too cute to sweat in.” Now the line is so highly coveted by retailers that Adidas has become rather persnickety about who can carry it, and how. Paiva can’t sell the clothing on its website, for example. Nor can it be featured in the store’s catalog; Adidas produced its own artful Stella McCartney supplement instead. But Adidas is only following the dictates of high fashion, which, after all, subsists on a strict diet of exclusivity and snob appeal. “We’re just lucky to have it,” said a Paiva publicist, who seemed almost humbled by the line’s actual presence in the store.

    But what’s worth considering is how these clothes stack up in the real world, where many fitness subcultures still eschew the wearing of fussy duds. A $160 Stella McCartney for Adidas tennis dress will go great on the court—that sport has traditionally held hands with the fashion world. But the same doesn’t necessarily hold for running, say, or lap-swimming—solitary, more cerebral pursuits that tend to draw people much more intent on personal performance than on aesthetics. Can McCartney’s line unseat the traditionally unadorned, full-coverage gear perfected by un-sexy brands like Moving Comfort and Speedo, and win the slow-beating hearts and laser-focused minds of these kinds of athletes? That remains to be seen.